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[DS]: Half-Life Server
[DS]: Half-Life Server


[DS]: CS:S GunGame v34 Server
[DS]: CS:S GunGame v34 Server


[DS]: CS:S v34 Server
[DS]: CS:S v34 Server


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m1-palinka


HL-HEV
hl-hev


CTF Attrexian Space Training

Добавил: The DSystem
2004-09-14 00:09:00
9 просмотров
for weapon/pickup placements. In the centre of the map, pathways from both levels converge to one platform (which you can use to switch to the other side of the map or switch between the levels).The bases are very simple and very open. On either side of the flag are two raised sniping platforms, while behind the flag are two ramps leading to the lower level. In terms of looks, I\'d say the map is more Idryll than Attrexian. Perhaps there should have been a more thicker industrial look to it or just something to really place it in the Attrxian style. In terms of gameplay, the map is a bit Faceoff-esque in a way. The big open-ness of it all may cause headaches (especially against camping snipers). There are plenty of weapons (I think I saw all of them available) and just as many health/armor picksup (which you\'re likely to need). I think the map works really well with small teams (like a 3v3) as too many players in direct sight of each other is a bit.. messy. [b]Bot Support:[/b] Yes [b]New Textures:[/b] No [b]New Sounds:[/b] No [b]New Models:[/b] No
Here\'s a space style CTF map taking on the Attrexian architecture feeling. The entire map is split into two levels on top of each other that form a figure 8. The levels are almost identical except
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ctf_atrx_space.zip
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