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[DS]: Half-Life Server
[DS]: Half-Life Server


[DS]: CS:S GunGame v34 Server
[DS]: CS:S GunGame v34 Server


[DS]: CS:S v34 Server
[DS]: CS:S v34 Server


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m1-palinka


HL-HEV
hl-hev


CTF The Forgotten

Добавил: The DSystem
2005-03-01 00:03:00
8 просмотров
detailed, the hallways for instance, but then the ramp in the main part looks very loveless. But generaly speaking the map is prety good looking. But gameplay in CTF is kinda bad, because the way between the 2 flags is soo damned short, you can score as soon as you have the enemy flag within under 10 seconds, there isnt much of a chance to try to get your oponent before scoring because the distance is too short. Item placement seems slightly disorganised aswell, its just not usual to have 2 medium armors within 10 meters of eachother. Bot support is slightly limited im affraid due the the fact that they prefer staying inside the main area of theyr base insted of actualy getting the flag (back). The map is considerably more fun when playing Death match it isnt a very good CTF map though :(. now nate dont get me wrong your map isnt all bad, im just trying to point you into a \"better\" direction. I see alot of mapping potential in this map, just spend a bit more time with planing the layout of you next map, then everybody will be happy. -FliX
This map is based on some type of Romulan station somewhere in the depth of space. There are 2 bases cross-connected via a hallway. The look of the map is strange, party it looks realy good and
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