This tutorial shows you how to set the ambient light in a map. There is a text document inside that explains the steps you need to take. This file includes:
This tutorial shows you how to rotate brushes in a map (for example, a door on a hinge rather than a sliding door). This would probably be the equivalent to a func_rotate in EF1. Open up the .scr
This example map shows you how to make characters perform animations in a map (for example, the two people in CTF Tartirus). Open up the .scr file in Notepad(or your favourite text editor) and be
This tutorial will tell you how to move an object along a path and do other various functions (such as playing sounds with the object, rotating the object, etc.) These example files should be used
This \'tutorial\' shows how to fade characters (should be applicable to objects well) and then bring them back :) Open up the .scr file in Notepad(or your favourite text editor) and be sure to read
These example files should be used in conjuction with the Dynamic Light tutorial found here: http://www.ritualistic.com/games/ef2/editing/tutorial_dlights.shtml The script file inside also has some
These example files should be used in conjuction with the Sky Portal tutorial found here: http://www.ritualistic.com/games/ef2/editing/tutorial_skyboxes.shtml It goes over how to get a skybox
[i]Warning, spoilers![/i] This is a document with the entire walkthrough of the single player missions of EF2. Are you stuck somewhere and don\'t want to use cheats? Then take a look at this. If