i gotta say, I\'ve had a blast working on this map. more so than any other. Windows 7 did its best to ruin it for me, but i managed to outsmart it, & soon Windows 7 will be erased for my computer, & my memory. WELCOME BACK WIN 2000!!!! anyway, this is a tribute level I have made for Capt Proton, & made color.... after all, people in the 50s could see color, just not on TV. Besides, the level looks great (if I may say so) in color. somethings I left B-&-W for nostalgia & just to be finished. :P hope you guys enjoy it.
I have worked long & hard to bring this to you guys, so i hope you enjoy playing it, as much as i did making it. All the old areas of the AND_1 map are here & quasi re-textured, as well as many new areas & paths between sides. You will find bot play available, & all weapons & items as well.
Optimised the game for pinball (also includes original game with a few minor changes). Pinball edition has insta-kill forcefields. The \"shield doors\" placed on the floor around the map are now transporters. The floor no-longer descends into the lava
A simple layout with very few power-ups (if you play on FFA a quad will spawn at the blue flag and boots at the red flag). Music: Movement Proposition by Kevin MacLeod
This is an update for one of my favorite old maps. Nearly all textures (that weren\'t in the base game) have been replaced with new high-res versions, and the sfx have been altered as well.
[quote]I\'ve changed several textures/sounds including the environment, jeffries tubes, and transporter room textures. This will probably be this last update I will be uploading mostly because I\'ve