hovering vehicles (T2-B Tanks, Scout Troopers, etc.) now hover above the ground at the appropriate height, regardless of where in the level they are. ;) Special thanks goes to Xanofar, who helped identify why the repulsorlift problem occurred in the first place, as well as the solution. For more information, see the ReadMe below. Enjoy! ~Med8r
This is the 1.1 version of my recently released "Arid Legends: Blenjeel". This version corrects the issue in the initial release of repulsorlift vehicles floating abnormally high in the valley. All
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