V.2! [/quote] Does anyone out there know the joys of listening to college radio? If you do, then I'm sorry. Between songs it's always some audio/visual guy sitting at the mike trying to say something pertinent, filled with a lot of stammering and fumbling around. It can pretty be summed up in five words: "Dead air, um, dead air". This map seems to have too much "dead air", or in this case, water. As you can see in the pictures, there is perhaps a bit too much water. The nice thing is that all units can pass through the water, even if it is very slowly for non-repulsorlift vehicles. This map needs more. More land, more props, more variety. The stuff that is currently there is not bad, but hopefully you see this as a place to start, and not a place to end. the_stag
[quote] This is my second map that i've made, i thank the_stag for his help as well as others, you all have helped me come this far, dont fail on me now! Post some suggetsment for
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