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Conflicts in Space

Добавил: The DSystem
2006-07-28 22:07:00
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game. You can find it in your \'Star Wars Empire at War\\GameData\' folder. You can also use provided icon (cis_icon.ico) to create a desktop shortcut. [NEW UNITS IN V4] Empire * Death Star II - battle station capable of destroying enemy ships with 1 shot; requirements: tech level 5, level 5 space station, planet Kuat or Endor * Titan Cruiser - heavy Imperial cruiser, 2 times larger than ISD; requirements: tech level 4, level 4 space station, shipyard planet (Kuat, Mon calamari, Sullust or Fondor) * TIE Defender - advanced Imperial fighter, armed with laser cannons, ion cannons and warhead launchers, hyperspace capable; requirements: tech level 4, level 2 space station * TIE/D automated fighter - droid fighter, slightly better than standard TIE; part of the space station level 3-5 garrison * ARC-170 - multirole fighter armed with laser cannons and proton torpedoes; carried by Acclamators and Venators * TIE Fighter (available on ground battles) - Snow Speeder\'s counterpart, less effective against ground troops but deadly to speeders; requirements: tech level 3, light vehicle factory Rebel * Mediator Cruiser - the largest and most powerful Mon Calamari warship, carries A-Wing and B-Wing squadrons; requirements: tech level 5, level 5 space station, planet Mon Calamari * Republic-class Star Destroyer - advanced destroyer, cheaper and more powerful than ISD, population value 3 (most capital ships have 4), carries X-Wing and Y-Wing squadrons; requirements: tech level 4, level 4 space station, shipyard planet * E-Wing - advanced Rebel fighter, very effective against enemy fighters and bombers; requirements: tech level 4, level 2 space station
Conflict in Space: New Units (V4) [INSTALLATION] Simply run CIS_V4.exe Make sure that proper folder is entered! Patch 1.04 or 1.05 is required! Run \'Conflict in Space.bat\' to start the
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