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Ultimate Realism

Добавил: The DSystem
2006-07-10 22:07:00
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weapons -Proton torpedos have increased damage, do not pass through shields, and can be used against fighters -Ships are scaled correctly -Ships have accurate hull and shield values -B-Wing and TIE Interceptors squadrons have been added -Lasers now do accurate amounts of damage(for the most part) -Firing rates for most ships have been changed(mostly faster) Land: -X-Wings, TIE Fighters, Corellian Corvettes, Tartan Cruisers, and Acclamators have been made available for use in land battles -Most vehicles and infantry have been scaled properly -Infantry now die more easily Known Issues: -TIE Interceptor\'s textures don\'t show up -Some weapons don\'t the correct amount of damage(I haven\'t finished working them out yet) -Space units in land battles have a few issues that need to be worked out -Not all descriptions are included
This Mod Makes Gameplay as Realistic as possible to the books and films. Changes: Beta 1 Space: -All fighter squadrons now have 12 fighters -Fighters carry appropriate secondary
File Name:
ultimate_realism_beta1.zip
File Size:
3.67 MB
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