The action spreads to different areas of the map, from red base beach to the cliffs. There are multiple vehicles to get around: water, land, and air. Water vehicles can also be used to go around the entire island to reach the other side. Snipers,
Luna is a medium sized nighttime symmetrical map. The bases start out 'next' to each other, but a wall dividing the bases forces players to go around through the battle grounds on foot or by water/land vehicles to the enemy base. Best for STS an
Restless Waters is map from JayFlipz489 that is mostly water, and supports all game modes, but is best for Chaos and STS. The map consists of a river, with a base at each end. Both bases have fair advantages, and are different. There are several wate
A recreation of the famous Roman Coloseum (as best as the Map Editor will allow). The central colosseum is home to the Preds. The surrounding area has scattered ruins and bases. From SugarMomma
Renaissance is a map inspired by Coagulation of Halo 2, however the map features many orignal features. There are two large bases, with open area in between. In the middle towards the side of the map is a small bunker with a rocket launcher. On the o
Renaissance 2 is a remake of Renaissance 1. In Renaissance 2, the bases are larger, and further apart, and not directly across from each other. The rocket bunker is now at the center of the open area. There are more paths to enter the base. Much
Paradise is a medium sized tropical island. The map consists of a large beach, a lagoon, driveable pathways, and great visuals. A lot of action takes place on the docks where a lot of supplies spawn. There is also a lot of action towards the lag
The Island is a vast free-roaming tropical map from JayFlipz489 that takes place on an island. The Island offers great visuals, and a lot of variety. There are many paths to get around, as well as many areas to fight in. It is recommended that t