"MP_FalconWarehouse" A FFA / TDM map for Farcry Made by Captain Amerika August 2006 Build Time: 4 hours Test Machine & Creation Machine: OS: Windows 2000 w/ SP 4 PSU: Antec 430 watts CPU: AMD FX-57 @ 2.2 ghz Motherboard: Asus A8V Memor
*Lost Colony* a Free For All map for Farcry Made by Captain Amerika Build Time:. 6 hours Test Machine & Creation Machine: OS: Windows 2000 w/ SP 4 CPU: AMD FX-57 @ 2.2 ghz Motherboard: Asus A8V Memory: Corsair PC3200 1 gig Graphics: ATI
Essentially, this is the same as mp_Nighthawks, the biggest difference being that all of the destructibles have been removed; Because of this, the first version will not be changed to reflect this download as an updated version, as this is merely a d
Inside a meatlocker filled with blocks of ice. Fantastic frame rates can be had with medium to high settings, and that way you'll be able to see the very cool ice effects in this map to beat-the-summer-heat. P-90, sniper, pistol, shotgun, oicw armor
An ornate temple out in the deep ocean somewhere in another time. I spent many hours testing the boatjumps in this map. All weapons and some "miniboats" which give you better cornering against a standard patrol boat in battle. Great fun when run on a
Inspired by the temples of the game "oblivion", this beautiful map includes some not so freindly looking winged creatures which will appear and disappear as you run around the map. Plenty of guns and boatjumps. This map is more like art than a map fo
The second part of the TDM&FFA map BACARDI is now out. Game: FarCry Mapname: BACARDI_2 Maptype: FFA / TDM Creator: B52 The Version 2 of this FFA & TDM map is now out. The dedicated Server Bugs are fixed and the performance is better. Two J
The first Matto multiplayer map is finished. I created this map with the permission of Matto and i hope that everyone enjoy playing it. I want to thank Matto and Vok for their good support. Without it i am sure it wouldn´t be released yet.
"Sniperyard" a Free-For-All MP Map for Farcry Made by Captain Amerika Build Time: 3 hours Test Machine & Creation Machine: OS: Windows 2000 w/ SP 4 CPU: AMD FX-57 @ 2.2 ghz Motherboard: Asus A8V Memory: Corsair PC3200 1 gig Graphics: ATI
Credits are as follows: Michael: Creation of all the terrain and vegetation All buildings and interiors. Original storyline Mission voice recordings Cut scenes Some initial AI placement Lighting Testing Chimella: Additonal AI and rewo