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Galactic Civilizations II v1.4 Patch

Добавил: The DSystem
10 просмотров
You will need your serial # to use this. Previously registered/activated but lost your serial #? No problem type in your email address at this site: http://www.stardock.com/support.asp. Here is what is new in Galactic Civilizations II 1.4 over 1
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Galactic Civilizations II v1.2 Patch

Добавил: The DSystem
18 просмотров
Galactic Civilizations II v1.2 change log User Interface enhancements, new combat system, modding UI, example mod, and tons more! 6/15/2006 12:45:47 PM + A bunch of new UI enhancements. This would take too long to describe but it should
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Galactic Civilizations II v1.2 Updated Patch

Добавил: The DSystem
9 просмотров
Stardock has issued an updated patch for Galactic Civilizations II: Dread Lords, allowing French players to update their game to v1.2. As before, the update adds user interface enhancements, new combat system, modding UI, example mod, and tons more.
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Galactic Civilizations II: Dread Lords v1.11 Patch

Добавил: The DSystem
8 просмотров
Here is what is new in Galactic Civilizations v1.11 over 1.1: New AI option - allow AI to use more CPU. Not used yet but will be in future builds. Civ homeworlds are set when loading a saved game. AI (some of them) less reactionary to influen
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Galactic Civilizations II v1.1 Beta Patch

Добавил: The DSystem
7 просмотров
v1.1 BETA Change-Log New Option: No tech Trading. Players can prevent any tech trading by anyone. New Option: Blind Exploration. Players can now start out not knowing where the other civilizations are located. New Option: Disable Minor races.
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Galactic Civilizations II: Dread Lords v1.1 Patch

Добавил: The DSystem
18 просмотров
The detailed list of changes: What's new in v1.1 over 1.0X: NEW FEATURE: You can select a planet on the main map and then use Z and X keys to cycle through your planets NEW SCREEN: The Fleet Manager. Players can now easily manage multiple fle
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