English: Just change the - bomb.dff and bomb.txd - satchel.dff and satchel.txd into gta3.img How to it? - Download IMG tool 2.0 - Open gta3.img Gta3.img => C://Program Files/Rockstar games/GTA San Andreas/Models - then delete you orig
English: Just change the heatseek.dff and heatseek.txd in de gta3.img How to it? - Download IMG tool 2.0 - Open gta3.img Gta3.img => C://Program Files/Rockstar games/GTA San Andreas/Models - then delete you originial heatseek.dff and heat
English: Just change the sniper.dff and sniper.txd in de gta3.img How to it? - Download IMG tool 2.0 - Open gta3.img Gta3.img => C://Program Files/Rockstar games/GTA San Andreas/Models - then delete you originial sniper.dff and sniper.txd
English: Just change the ak47.dff and ak47.txd in de gta3.img How to it? - Download IMG tool 2.0 - Open gta3.img Gta3.img => C://Program Files/Rockstar games/GTA San Andreas/Models - then delete you originial ak47.dff and ak47.txd (if you
================================ Ak 74 u mod for Gta SA. ================================ ================================ model by macarone texture - free pic on the net:P ================================ ================================ i
Readme (English) Go in to /Rockstar GamesGTA San Andreas ext. Make a backup of that language you don't use, ex. italian.gxt Once you have maked the backup, delete the italian.gxt in your text folder. Now place the new "renameme.gxt" in the text
XM8 V1.1 for GTA: San Andreas by __________________________________________________ Installation: 1. Download the IMG Tool 2.0 (www.gta-action.com, www.gtainside.com etc.). 2. Open the "gta3.img" in your GTA: San Andreas -> models fold
use GTASA ultimate editor (http://gtasamods.com/pafiledb.php?action=file&id=11) or iripper (http://toca.game-editing.net/dl?f=iripper1.8b.zip) to open up gta3.img under program files/rockstar games/gta san andreas/models then do a 'find' for which