I finished DM_Arena51, a DM-level for Half-Life 2. It's made for the Belgian Game Site Arena51. There is a lot off interactivity in this level with machinery spawning explosive barrels and the lay-out of the level changing after a while. Water me
Hello! I want to submit to you my remake of an good old Close Combat Hide & Seek map. Bazooka 3 Source Install instructions: SteamSteamAppsusernamehalf-life 2 deathmatchhl2mpmaps File Info: This is a Source remake of the good old Close Com
To install, unzip the contents of this file to your SteamSteamAppsYou@YourEmailhalflife2deathmatchhl2mp maps folder. I'd like to get all the feedback I can on this release, particularly on things like bugs and powerup balancing because those are
A large map set in an abandoned motel-like building. This map should be good for 12-18 players and includes gameplay inside and around the "motel". The main hall on the ground floor is usually the center of the action with its multiple entry/exit
The map is set in the backyard of an Eastern European residential building. Lots of physics and things to do! Including a working pulley-elevator (use the suitcase!) and a refrigerator on a rope! This is the first map I built with the source vers
As you probably noticed, it's inspired by a section of the single-player game. It's actually quite different once you get in-game and look around. It took me 2 weeks to complete this map. I started working on it as soon after I completed cs_complex.