Medium size DM map based on Quake 2's Q2DM2 (Tokay's Towers) v3 changes: Lots more props and spawn points. Decided to not go with elevators (thnx Ronster for helping me figure them out in the 1st place) so I broke some of them up and made phys_o
de_SM ----------------------- Author: JerkWhad --------------------------- This is my second map that i have made ------------------------------------------------------------------------------------------------- Descripion: there is exploding b
Just put the file dm_DreamWorlds_final2.bsp under SteamAppsUSERNAMEhalf-life 2 deathmatchhl2mpmaps My first map, but it took me more than a few hours to give it some special looks, and the open level design I was trying to make. Normally there w
English: (My English is too bad !) dm_canals_13, by Diablo150. 01/01/04 (3 Hours of work in my hex editor, in spite of a too short night :) Simple port of Half-life 2 single player map d1_canals_13 Properties: I' ve deleted "info_player_start"
MAPPED BY "Metro_Mystery" AND TEXTURED BY "Scarcy" Mapped for Half-Life and re-converted for Half-Life 2 Deathmatch email: italiatank@hotmail.com web: http://www.scarcy.tk/ HL Mobsters mod: http://www.hlmobsters.com/tiki Install -------