INPROVED FRAMERATES! Small map with lots of physics objects, plenty to use to your advantage. There are a few traps in. More specific 1 darkblue metal beem hanged up by a breakable wooden beem. So find and shoot it. And a propane gas tank as second
The coolest fun map in town. Especially disigned to play in a nice combine themed evironment. Better watch the ground sometimes because there are 3 combine mines layed out. The time is after midnight and the goal is to score as much as possible. Shoo
DM_ULTRACORE 1.1 BETA by venomus (venomus666 4t hotmail d0t com) Type: Half-Life 2 deathmatch Recommended number of players: 8 - 16 (16 spawnpoints) Tools used: VHE 3 & 4 OK, with Valve's deadline out of the way I'm free to take my time and
Install: Extract the BSP file to C:Program FilesValveSteamSteamAppsyournamehalf-life 2 deathmatchhl2mpmaps the cachefile to C:Program FilesValveSteamSteamAppsyournmaehalf-life 2 deathmatchhl2mpmapssoundcache and the AIN file to C:Program Files
Medium size DM map based on Quake 2's Q2DM2 (Tokay's Towers) v3 changes: Lots more props and spawn points. Decided to not go with elevators (thnx Ronster for helping me figure them out in the 1st place) so I broke some of them up and made phys_o
de_SM ----------------------- Author: JerkWhad --------------------------- This is my second map that i have made ------------------------------------------------------------------------------------------------- Descripion: there is exploding b