Saw this when browsing through the servers and thought I'll give it go, got completely battered. Its a good fast action map on various levels. Weapons & ammo are plentiful. There's places to snipe from as well, but watch out for the fuel barrels.
I have released the final version of Dm_Island17. This is my Valve Map Contest entry. Map Info: Dm_Island17 is based on an Island off the coast of the Highway17 wasteland. The map is fast paced and offers many layers of vertical gameplay - fr
As you probably noticed, it's inspired by a section of the single-player game. It's actually quite different once you get in-game and look around. It took me 2 weeks to complete this map. I started working on it as soon after I completed cs_complex.
A HL2 DM map in a Sanitarium. It's dark, it's evil, it's so fun it will drive you mad. Designed by Chatsubo Still in Beta - this is the first playable version.
A factory complex somewhere in the wastelands outside City 17 – free of the attention of the Combine, but full of dangerous people none the less. “Inevitable Conflict” includes a varied game play environment for both open and close-quarters comba
The rebel insurgency's current push drove them deep into the Combine's research areas near Nova Prospekt. The site of this battle is one of the Combine's first attempts at a Xen relay teleporter. Unlike the one Gordon and Alyx reached however, this o
Medium-size map for 8-10 players. It is my first multiplayer and source map. The architectural design is inspired by the Santa Barbara Courthouse in California. It's a map that I started making with HL, but finished with the Source engine. ...and