So, you survived. That wasn't hard, right? Now try to reach the tunnel to get out of the city... You'll need all the help you can get. But watch out, becouse few of your neighbours have joined the
An update to the first and only Capture the Thumpers map : now it comes with score counters, messages warnings when a team scores ! Enlarged bases and bugs fixed, enhanced spawn locations. You still
Take a lift down to the powerplant level of an old government facility where fusion reactors glow and bullets riddle the disused machinery. Plenty of ducts, catwalks and secret areas keep the
Always listening to the community wishing more objective maps, I decided to release a double pack. That means 2 slightly different versions of \"Revolters\" with different objectives for each,
This map is nearly the same as the first version with some graphic enhancements and a few additions like ladders and weapons. This map is an old kitchen 12 times larger than normal, giving the player
dm_Sanctuary_Reloaded is based on our earlier map dm_sanctuary, with a change in layout, and improved textures and the ironing out of a couple of bugs found in the earlier map. This is a map of
I love HL². I love HL²:DM. But I was really sad to see the only teamplay gametype was the simple Team Deathmatch. So I made this map. On a teamplay deathmatch server, it actually brings to the game a
A Half-Life 1 Deathmatch level [RDC]Spook's castle, then tweaked by Tw][Tch into Castle Overload, this very popular map, full of secrets, has now been converted for HL2: DM