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[DS]: Half-Life Server
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<JAM>
m1-palinka


HL-HEV
hl-hev


Half-Life 2 DM Tube Map

Добавил: The DSystem
2005-07-01 00:07:00
6 просмотров
designer) for the inspiration for this. I didn\'t have time to implement a train before the DM contest, so this was the main reason for making v2. I also learnt a lot from Valve\'s sdk_d1_trainstation_01; and from dm_arrival - thanks to designer Andrew Egelhofer, for this excellent map. [*] includes Valve\'s new slam weapon, crowbar and stunstick [*] The ticket hall area now features a surveillance droid [*] texturing/lighting improvements (some areas, e.g. footbridge, had model textures on the walls, which looked bad.) [*] the three stations are all now connected by tunnels forming a full circuit (I didn\'t want to have the train shuttle back and forth.) [*] the Combine forces have upgraded security, its no longer possible to enter the tunnels on foot, you must ride the train. I wasn\'t happy with the long time it took to walk through the tunnels, they didn\'t add much gameplay. [*] some weapon placement changes, making the crossbow and combine rifle less accessible. [*] a few areas have added retreats [*] removed odd-looking dust cloud from one of the stations [*] replaced static train
This is an updated version of the map I created for Valve\'s HL2DM map making contest, namely, dm_tube_dude. New features: [*] rideable train added - thanks to Kamil Konecko (DM_SubwayV1
File Name:
dm_tube_v2.zip
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6.12 MB
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