from the emulator Nemu64, exporting this into Maya, creating models and rebuilding the models into actual brushes, i was able to create the castle with good precision. But i can tell you, it took a lot of time!! The author created a couple of teleports to move around the castle a bit faster. The lighting is rather cheap, but t adds the mario64 feeling...
Ever had that feeling when playing Super Mario 64; "i really would like to play half life in this"? Well I did, and Harmalarm took the effort in to creating this map. Using geometry extraction
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