Introduction ------------ This readme file will give you a quick crash course in all the basics of running HL2CTF. Server Cvars ------------ ctf_capturelimit - sets how many captures are needed to win, default 8 ctf_arenamode - default 0,
Included Vehicles: - VW Bug - BMW M3 - Jeep CJ7 - Cargo Truck - Landrover D90 - Ferrari Enzo - Ford F100 - Forklift - Madmax Truck - Hummer - New Mini - Monster Cuda - Nissan Pathfinder - Volvo 244 Adding them to your map: Plac
Pong as you all know was a simple video game based on ping pong. Then many years later when video games had got a lot better graphically, a team of modders took the idea of Pong and put it in to the Quake universe. Instead of two paddles, there wa
I have been beta testing this with quite a few of my friends trying to get it to balance properly. I think we are almost there. There will be more improvements to come, but for now this will give the community a taste of the fun to be had! For those
Flex DM is a fast paced multiplayer mod that is centered around turrets. You create a turret by crouching and rolling a grenade (right click) Each turret has a life span of 3 minutes, or a bullet limit of 300. Your turrets do not hurt you, and wil
The following changes have been made: * Fixed crash while connecting to a busy server * Fixed crash when the round starts that only occurs if you are not using English or French translations * Skill class display issues * In-game map
The arena is 95% complete, therefore it still has a few place holders, most noticable of which are the red and blue goals (dragon heads). As the video name suggests, this is just a teaser of whats coming to sourceball. The file is a self execut
Overview: The basic behind sf_labforts is an non public laboratory where experments used to happen somewhere in city17 before the combine (UU) took over completely. The map itself is fairly big it has 2 main (build rooms) one that is top level and on