This video is of the player/npc aura technology developed by Gundy at Dragonball Source. The colour of the aura is easily changable by RGB settings, meeting the needs of the situation required for the aura. For example, normal power aura's in DBZ are
This video/render/animation is of a "power spike" that will feature when a character powers up beyond a certain point, and they get a burst of power. The animation is still work in progress, but is basically done bar a few minor improvements. Model u
The first ingame footage of a very early build of DBS. There are no bells and whistles here, but it displays some NPC Ai added to the game and part of the "World Tourney" stadium. For all DBZ fans though, this'll be fun to watch. It shows Goku taking