Empires V1.07 fixes many bugs and increases stability. We've moved Empires to the new HL 2 engine introduced in Episode 1. This means that if you didn't have HL2 Deathmatch installed before, it's now required to play. The new engine fixes problems wi
Empires V1.04 Beta Server Patch will update Empires V1.01 Beta Server and up to V1.04 Beta. This file is only for patching Empires dedicated server. This patch includes one new map, bug fixes, and several new features.
Version 1.04 Beta Changes: -Added: new version of emp_canyon map to fix glitches -Added: new version of emp_escort map with fixes and modifications -Added: new map emp_badland; it's a large commander based map with fog -Added: Message of the
This will update the 1.01 or 1.02 Beta dedicated server to 1.03 Beta. The full 1.01 dedicated server is required for this patch. ------------------------- Version 1.03 Beta Changes: -Added: vehicle turrets are now handled client-side to eli
Empires 1.02 Beta April 1, 2006 ------------------------- Version 1.02 Beta Changes: -Added: removed some unnecessary building and tank network vars that were wasting bandwidth -Added: 'emp_sv_refinery_interval' server cvar for setting how m
Both clients and servers will need to download this update. The main focus of this release is to fix bugs, reduce lag, and make a linux server available. The client is only available in a 6 meg patch which requires Empires V1.0 Beta be installed.
This is a teaser video of Empires during a recent internal alpha test session. Its quality isn't the greatest as this was intended as an unofficial forum only video. A better video will be made in time.