added: - Duel 'realism' mode. New free aim based system, view and weapon aiming are decoupled. No cone fire, you hit whatever you aim. Load map 'duel_arena' to see it in action or use cvar 'fof_sv_forcefagun' to force it in any map/mode. *fof_fa_mo
3.1: * fof_max_usercmd_future_ticks: "Prevents clients from running usercmds too far in the future. Prevents speed hacks." * map change after votemap done in right way * hats can't be picked up, preventing some annoyances * pass t