This is the Facility track which will be playing on both Facility and FacilityBZ. It was created by our very talented audio designers, Bastronix and Yetti. Please note that all credit goes to the original creators of the music, and these are by n
This is the Cradle track that will be playing on that very very tall antenna. It was created by our very talented audio designers, Bastronix and Yetti. Please note that all credit goes to the original creators of the music, and these are by no me
This track is for that map with all those holes, water driping, flying bats. I think it'scalled caverns . It was created by our very talented audio designer, Bastronix. Please note that all credit goes to the original creators of the music, and th
This is the Silo track, for the map... Silo. It was created by our very talented audio designer, Bastronix. Please note that all credit goes to the original creators of the music, and these are by no means our music. We are simply recreating the m
Well I probably don't have to explain what this is... Its the watch music. It was created by our very talented audio designer, Bastronix Please note that all credit goes to the original creators of the music, and these are by no means our music.
These are still WIP of the PP7 and KF7 guns, we need to add the muzzle flash and polish up the skins a bit. Regardless, it's so nice to see some Goldeneye weapons ingame no? Thanks to Baron for creating the models. Thanks to Vertthrasher for
GoldenEye: Source is a modification of Half-Life 2, with only one goal in mind; to bring the memories and experiences from the original GoldenEye64 back to life using Source Technology.