Planned game types are deathmatch, teamdeathmatch and capture the flag. There will also be a possibility to enable players to upgrade their vehicles\' weapons and subsystems through the use of a \'money for damage\' system. Action takes place in varied post-war sceneries. Key places in the post-war world are areas rich in uncontaminated water and fueal. Most of the terrain has been left in a mechanically unchanged state. Abandoned city centers, hipermarkets, refineries, country food storages, old military bases and other such places are the scenery of raging battles. These are the server files for the V1.0 Demo. Grab the installer if you wish to play [file=\"87501\"]HERE[/file]
D.I.P.R.I.P.\'s gameplay is based on vehicle combat in various post-war environments. Vehicles use multiple weapon mounts which are activated by finding weapons scattered around the battle grounds.
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