Freespace Fleet Command version 0.33 beta --A Freespace 2 TC Version 0.33 beta has many different changes incorprated into it, most of then are scripting the AI and weapon changes to reblance the game, however at this stage the balance of the
This mod adds new ships new weapons new features and all out new tactics the gameplay has been redone. Fighters are now just nusances launched by larger ships and cap ships are much more "well rounded" in there abilitys. Advanced frigates like the An
Point Defense Systems as a modification for Homeworld 2 by Relic Entertainment started off as a fix for the non-functional point defense weaponry on Vagyr capital vessels. Over time, more gameplay "logic fixes" and enhancements, as well as new hu
Reinstall v4.8 [PDS-FV.exe] to revert to the old Skirmish format, with MS/FS and all. That system works perfectly, while the new format with BCVH and static defenses I am attempting to get a new gametype, and same quality of gameplay.
Only every single thing! Everything has been balanced.. only like 2 or 3 units in the original have been edited, the Capture frigs do EMP damage, NOT in a large radius anymore. The Minelayers are in squads of 3. :) Most build able ships have build ab
The Homeworld2 EX mod started as a compilation mod from some of the released works on the relicnews forums. But that's not what it is today. One of the reasons I made this is so everyone can have their cake and eat it to! So many great little thi