Samuel Dravis has blessed us with Music Changer Maker 1.07. This is the newest version fixing some of the bugs that didn't allow switching back with the script, and some syntax bugs. This works for
Samuel Dravis' latest version of the Music Switcher or Music Changer Maker has primarily fixed a few bugs. Essentially, the program allows you to feed music files into it, set some custom captions
Nologic brings us the first in his series of text files on documentation in the JK2 game. This file lists out all client-side commands you can use in a game. You can try these commands by tryping
JK2 Force Editor comes to us from Raze this neat little EXE allows you to create binds for changing your force powers by using one key. It’s pretty simple and does the job. All you have to do is type
In addition to the features of the previous version, this Second Edition should be completely bug free :D [b]Incase you already have an autoexec.cfg file[/b]: 1. Open this .cfg up with Notepad,
This is a .cfg file to help those of you who have no clue about this kinda stuff! Even some of you who may know of some commands this may be useful to you as well. Here's a list of features of what
cHoSeN oNe, author of the very popular Jedi Academy multiplayer mod, has created scripts specifically for use on servers running his mod. Whether you run the server and have access to rcon and the
Just a couple scripts that bind some sayings to keys :D This might be useful to people who don\'t know how to bind things or just too lazy to do so ;). The keys bound are F1, F2, etc. etc. so if you
Or JSS for short :D. I\'m just going to quote the Author here because he explains it best ;)[quote]This is a configuration file system that uses the /g2animent command in JediMod to spawn characters