This map seems to utilise the Force Jump aspect of JK2. It's got many ledges jutting out from the many rockfaces. There is a shallow water pool right the the bottom. Looks excellent and just the
Being the first Duel map here at JK2Files, I'm impressed! It's just the right size for a duel! You can't really lose sight of your opponent which is good, otherwise it gets annoying trying to find
This is a 2 level duel map. It has jump pads in the form of blue glowing, things. This is quite a good map with an interesting concept, however theres not a lot of fighting space on each level for
Despite the Author thinking it to be "ugly" ;) it's perfect for a JK2 Duel! It's tricky to maneuver on the two bridges. The one problem, however, is that if you fall off the bridges or platforms, you
I think this map is a little large for Duels, but it serves the purpose :D. Basically it's a castle with 4 towers and elevators along the sides to help you get around the different levels quickly.
This map consists of a small platform high in a room. Walkway leading to the platform and a ramp on the side to climb up. Very basic in design and a little big for duels but good effort :D
A fairly large map of two palace's joined together by an open air courtyard. A ton of detail in this map everywhere you go and look, and the lighting just adds an extra element that really makes the
I was really impressed by this map. The distance between the flags is somewhat short compared to others, but the map is pretty complex. I particularly like the underground passageway part of the
From the Author: [quote]This is a CTF map originally based from the map Football (ctf_footy.pk3). It looks like a mini-stadium with bleachers and locker rooms (spawn points) directly across from