Here we have a small, but open-feeling and solidly made duel map. The textures used aren\'t exactly what I would have chosen, especially that green scaly thing on the floor, and the Yavin skybox
This is a map brought to us by 0tt0 Guard call 0tt0 Arena. This is a duel map with custom textures throughout. Along with the center dueling area, is a raised platform along a half pipe for lack
This is a little duel map submitted by shaggy for JK2. This map is a courtyard of sorts with Im taking it some sort of pole/totum. It definitely has an Asian look to it. I also liked the music
Manaan, that nice ocean planet seen in KotOR, inhabited by the Selkath. Unfortunately this map was under average for me. The idea was good, but it's just too... plain. There is an area where you can
My new duel map... Basically you start in a spectator area, and an elevator takes you down to the first duel arena. Then you walk in the door and theres the award hall, then another duel arena.
Have I mentioned how much I like duel maps? It really gives an author a chance to show off what they can do in a small space and still keep FPS high. This map certainly has a je ne sais quois that
Okay, this isn\'t a bad map, per se. It certainly could use something though and I\'m not sure what it needs. It\'s a long room that seems more suitable for dueling than FFAing. But according to the
This is one of those basic duel maps that could be added to any duel server and people would be satisfied with it. It does have bot support, some custom textures and new music. Some of the choices of
There are some very good things about this map, but there are also some unfortunate issues. First of all, it\'s a dark map with sporadic lighting and I like that. It has a deserted feel to it, and if
Usually I can\'t find much wrong with duel maps that I review. I mean, sure there are always errors and stuff, but the desing of a duel map is so simple, and there\'s not like there\'s a lot of space