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[DS]: Half-Life Server
[DS]: Half-Life Server


[DS]: CS:S GunGame v34 Server
[DS]: CS:S GunGame v34 Server


[DS]: CS:S v34 Server
[DS]: CS:S v34 Server


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<JAM>
m1-palinka


HL-HEV
hl-hev


[JSA] Temple

Добавил: The DSystem
2004-01-26 00:01:00
7 просмотров
it tho!) Texture-wise it is all well chosen and flows perfectly...texture-mapping wise it has its faults, meshes aren\'t always textured how they should be but it\'s merely a missed thing not that the mapper does not know how. Also the floor texture (the red one in particular) is over tiled, it needs stretching a bit more next time. The corridors are nicely done in this map, large so you can battle in them, skylights which are ovular and fires in the corners which I really liked as an extra nice touch. There are several rooms for dueling/fighting in that are open and well suited to battling out. I also spotted something rather worrying with the layout which may make this map go slower than it should for some players, there is no vis data in this map whatsoever, at any one time you can (vis-ually) see the rest of the map which can knock your FPS down to 30-40 even on a Geforce FX! Oh and the music is quite suited too, I didn\'t have to turn it off for a change! Bot Support:Yes New Sounds:Yes New Textures:Yes -WadeV1589-
This is a clan map...uh oh....but not uh oh! Although it was designed for a clan it isn\'t covered with clan logos nor clan names, it is by all accounts a standard FFA map (of course it has a bar in
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