To begin, let me explain to you all that I'm not a fan of mods that change the game too much. Which is why the only mods I ever used were Vulcanus and Jedi Academy on my servers. With that said, on
Asty's review of Jedi Academy mod 1.2: [quote] This mod is cHoSeN oNe's final version of the popular server-side-only mod. Itfixes a couple minor bugs which were preventing file saves at build
RenegadeOfPhunk brings us the newest version of Movie Battles. In version 1.1 of Movie battles the author has enabled a way to search through online servers to find servers using this mod. There is a
Allow me to quote Spectrum\'s original review: [quote] Masters of the Force, release 2, brings out the greatness in JK2. It contains features such as dodging, improved hitzones, changes to
This mod is cHoSeN oNe's final version of the popular server-side-only mod. Itfixes a couple minor bugs which were preventing file saves at build time in VS.NET. Worr Sonn's original review is as
Masters of the Force, release 2, brings out the greatness in JK2. It contains features such as dodging, improved hitzones, changes to damage/explosions, weapon hitting, TrueView mode (explained in
William \"not a newbie\" Wu has created his first Mod for JKII. Changing the speed of a player\'s movement and the damage a weapon causes are William\'s way of making JKII more intense. Now a
This MOD is based off the AdminMOD core. It is very useful for clans that run a trial system, and highly useful for having sub-admins. I recommend it to mostly clan servers. Personally, I use this
Okay, I found this to be a VERY cool mod. First off, it removes the limits to the number of trip mines or detonation packs you can plant. Plant as many as you want. Second, you cannot set off
This mod consists primarily of effects changes to the standard game, with a few minor changes in game play as well. It\'s best if aS^Tetsuo explains directly: -Destroyer blade -Jump doesn\'t use