better idea about how Kyle looks both in-game and in-cutscene. After passing much scrutiny, I can understand why you can't think of where to proceed next, mister Agent. You've pretty much nailed everything you can in terms of detail. There's nothing visual I can really suggest, since the only way to push it further would be to alter the Katarn model, which I'm guessing is not in your to-do list. The only thing I can suggest now is to gun it. Add some JK1 sounds and wrap up this project once and for all, eh? Actually, better idea: Make a replaceable version and a non-replaceable version WITH JK1 sounds, so people have a choice. That should finish things off nicely. Oh, and team skins wouldn't hurt neither. I've done what I can. You wee lads pitch in some suggestions so Agent Katarn can finally give you guys the ultimate piece of Kyle darkness. Bot Support: Nay New Sounds: Nay Team Support: Nay - Averus Retruthan
Wow, it's been 2 years since the release of this skin's previous version. How on earth Agent Katarn stayed on top of this is beyond me. So, having tackled JK1 in the past year or so, I have a
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