This is a very straightforward and simple mod. It merely changes your in-game console to a Matrix-style code. This was apparently part of the Ma-Tricks mod. Yes, the code does move, so check it
I just started mapping about three days ago, so I don\'t quite consider myself an expert yet. I do have an idea of how it works, though. The two problems I noticed right away with this map was that
It\'s always nice to see someone make something on a model that isnt overused, especially when it doesnt suck. What we have here is a pack of skins based on the Predator model from AVP and I have to
We\'ve had reborns skinned into everything under the sun... but I think this is the first time I\'ve seen another model [i]skinned into a reborn![/i] The author didn\'t pick a very good one, either.
Poster rating: * * ½ — 6/10 I guess that a screenshot would spoil this. SithLord_Jaden has submitted a poster/wallpaper for "[file="46514"]Showdowns: Episode I—The Imperial, The Jawa, and the
This is a rather straightforward mod that's probably been done about a bazillion times by every bright-eyed modder who discovers .sab files. It basically makes your saber really long and really wide.
What can I say about this file? It really is nothing more than Luke inverted with lighter hair. The taunts and Team skins are both default Luke, There's no bot or NPC support, and even the icon is
Map rating: * * * (out of four) — 7/10 New Textures: Yes New Sounds: Yes Bot Support: Yes I'm happy to say that this is my first map review where I get to recommend the map! Three stars out
Prefab rating: * * * ½ (out of four) — 9/10 There are prefabs for Jedi Knight: Academy? They're mostly unheard of ever since Raven decided to sloppily program into what was supposed to be an
I don\'t know who told people that putting text on their skins was cool, but I have a bone to pick with him. This seems to me to basically be the reborn new that got run over by photoshops Texturizer