[b]WARNING: This map does contain some strobing and flashing lights.[/b] Its not often that we get maps sent in that are based largely around the authors artistic expression rather than lots of
Well, BEHOLD, a teaser for some clan map of sorts. This map is basically an area involving a location that virtually all clan/RP maps seem to think is absolutely necessary -_- A BAR. Case in
Averus never really got the chance much to do prefabs due to his fear of GTK Radiant. However, victory. I'll just keep what the author put here, as it doesn't waste time: This load of prefabs
Well, the map has actually been around for a long time on another unmentioned site for quite some time =_o when I loaded up, I was like "Hey I recognize this =_=." Suffice to say, not much has
For those of you expecting an earth shattering sequel to the SithcouncilV2 map, I would advise you strongly to [b]read this review before you outright judge.[/b] =_o I've followed the Sith Council
Oh, dude, you were so gaining street cred until I found those pre-spawned NPCs. Spawn buttons aren't overrated. Really, they're not! :( Okay. Warhammer 40,000. Nazis, clichéd sci-fantasy villains,
Straight to the point, standard first mapper fare, really. You've got the generally basic architecture and seemingly unco-ordinated texturing that's trademark to those new to the world of modding,
Hmm, maps made for practicing a specific element. We don't see too many of these in this day and age. Okay, bottom line is, visually and technically this map ain't up to much. The general idea is
Well here we have a most interesting new map! Here, Kadus Omega, ‘more commonly known as Rin_Mintaka’ brings us his latest work, Kadus Temple. This map, as he explains in his readme, is a revisit
Taspir, or FFA 5 as it is known in multiplayer, seems to be a map that a lot of people like. However, I was never very fond of the Taspir map in MP, mostly because I kept getting lost in it…:P