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Duel At The Imperial Base


Duel At The Imperial Base

Добавил: The DSystem
2009-01-14 23:01:00
11 просмотров
hours. So, this is a recreation of the front of an imperial base. Not overly exciting, I will admit, but not too bland, either. The readme states it is inspired by a location from MovieBattles. I don't know how accurate it is, but judging by the simple architecture, I'm sure it is quite different. The map is pretty small, as a duel map should be - it consists of a walkway and some stairs leading up to the entry of an imperial base. This is set in a hole in the ground, with a door on the backside, implying that there is more behind all the rocks. Honestly, I can say that I like this. However, I would suggest a few things to work on for future projects: first off, use curve patches for your pipes. It sounds scary at first, but you can make [i]much[/i] more realistic piping out of cylinders than you can out of brushwork. Not only that, but it's nicer on the FPS. Second, your skybox isn't flush with the rest of the map. You definitely need to fix the gaps between the skybox and the terrain, because I was able to fall into a few places and get stuck. Overall opinion: Not a bad start at all. Keep going, take a little more time, get your skills up and I'm sure you'll do even better with your next map. New textures: Yes New sounds: No New music: No New models: No ~Dretzel
First maps don't always have to be terrible. This is another first map...and it actually doesn't fail. It does need some work, but I find it impressive that the author claims they created it in 8
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