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m1-palinka


HL-HEV
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Korriban Training Arena

Добавил: The DSystem
2005-01-20 00:01:00
10 просмотров
should always include bot routes. It\'s really not that hard, especially for such small duel maps like this one. New textures should be used as well cause like, well, I don\'t know why. They just should. This map has neither. Using common textures, the author just kinda threw together a square room and called it a duel map. Okay, to be fair, this may be his first map. In which case, I should say good job - you made a box with some textures and prefabs. But you also kinda need to learn how to make the textures work together. That industrial looking disc in the center really doesn\'t fit the Korriban look, in my opinion. Also, this is nothing more than just a big square to duel on. Nothing to interact with, no obstacles and no eye candy. Bot Support: No New Textures: No New Music: No Game Types: Duel, Powerduel, FFA ~AmosMagee
When it comes to duel maps, I have some fairly rigid rules. Okay, not rules, but like, requirements. A duel map is small, so there should never be FPS issues. Korriban Arena succeeds there. Duel maps
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