Меню сайта


[DS]: Half-Life Server
[DS]: Half-Life Server


[DS]: CS:S GunGame v34 Server
[DS]: CS:S GunGame v34 Server


[DS]: CS:S v34 Server
[DS]: CS:S v34 Server


Поиск

add_newДобавить новость
Последние добавленные

<JAM>
m1-palinka


HL-HEV
hl-hev


Bespin Oasis

Добавил: The DSystem
2006-01-18 00:01:00
9 просмотров
beginning room, there were approximately four lights, but no sources for any of them, and they were still not strong enough to illuminate most of the room. Another big problem was that if you jumped high enough in a given room, you could see over the walls to see the outsides of the other rooms. There were also some "holes" in the map, especially around doorways. The design of the map itself also betrays its author's skill. Each room is very boxy, and some of the areas are even kind of ugly, such as the "glass" walkway in the water-filled room. However it does have some features that show the author was actively learning during the process, such as a breakable glass section, and functional botrouting. So it's a good start. The author just needs to work more on his technique and style, and make some more original architecture. Another thing to work on would be to make the map more functional. Currently, I don't see this map being large enough or the right shape for a decent free for all. New Textures: No New Models: No New Music: No Bot Support: Yes ~Inyri
This is obviously the map of a beginner, as it shows the classic flaws many mappers make their first time out. The first room I spawned in showed one of those flaws: lighting. In the enclosed
File Name:
bespin_oasis.zip
File Size:
623.32 KB
Download Last 2 Week:
11
Downloads All Time:
334
Поделиться:
Тэги: