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[DS]: Half-Life Server
[DS]: Half-Life Server


[DS]: CS:S GunGame v34 Server
[DS]: CS:S GunGame v34 Server


[DS]: CS:S v34 Server
[DS]: CS:S v34 Server


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<JAM>
m1-palinka


HL-HEV
hl-hev


FFA Nowhere

Добавил: The DSystem
2004-04-08 00:04:00
7 просмотров
seriously added to the atmosphere; thank god I have control of my bladder! The next room I went to was an outdoor area, a half destroyed room where it was raining and it felt good; by that I mean it felt like it should, run down house broke apart by age and weather. The main bulk of the house is corridors (those are quite large corridors btw) which are very dark and damp with the occasional flickering light (nice touch). The bordered up windows and doors along with the various broken object and sharp corners really do give it that horror feel which helps you forget about the fact that in decor this house is somewhat lacking. There was one place that really was cool, I won\'t go into it fully but put it this way...just because it seems like it\'s a corridor that you can walk down does not mean you can walk down it....falling however is a much faster method. Oh and if you\'re scared of small spaces avoid this place! Solidary confinement is not a nice place. I suppose I should now point out it is infact more of an asylum and if walking past those torn down doors on cells don\'t freak you out...you\'re on a par with George Bush for reaction and intelligence! One think that puts me off this map is the fact teleporters move you from place to place through doorways which I don\'t think there was need for. New Sounds: Yes (+Music) New Textures: Yes Bot Support: No -WadeV1589-
What a \'nice\' idea for a map and with the sound effects too, nicely done! When I first got in the haunting noises were superb, the room was plain but the fact it sounded like a true horror game
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