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[DS]: Half-Life Server
[DS]: Half-Life Server


[DS]: CS:S GunGame v34 Server
[DS]: CS:S GunGame v34 Server


[DS]: CS:S v34 Server
[DS]: CS:S v34 Server


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Final Fantasy X - Sea of Sorrow


Final Fantasy X - Sea of Sorrow

Добавил: The DSystem
2005-11-12 00:11:00
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interesting matches ;) That said, this is only a beta, so I'd imagine it could be easily adapted for CTF for the final thing. However, I don't think Jenova Rebirth should really have sent this beta in - to put it bluntly... its awful. It just does not work at all. The sky, is supposed to be bluey, not red, and the water pathways just look wrong. The only decent bit is the end, where you go up the stairs to fight Seymour (in FFX) Even this is a little boring architecturally, and your FPS will drop hugely due to the heavy smoke effects at the top of the stairs. My advice is to pretend this beta never happened, and then touch it up, because I know you can Jenova ;) Make the pathways less 'jaggy' - smooth the corners and edges, and make your own water shader, with a fog over the water. Maybe look up alpha fading to fade the edges into smoke as well. As simple a map as this is though, it is just a beta and judging on some of your past efforts Jenova, I believe you'll turn this into something great :D And keep the music, you got that right :) New Textures: Yes New Sounds: Yes Bot Support: Yes ~Szico VII~
The first thing that struck me about this map... was that it really should be a CTF. With the confusing layout and smokescreen practically 10metres in front of your face, it could make for some
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