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m1-palinka


HL-HEV
hl-hev


Imperial Factory

Добавил: The DSystem
2009-07-12 22:07:00
7 просмотров
introduction map with a few twists. Standard square room after square room, connected by less-than-square hallways and doors. Right off the bat I noticed non-collision objects (namely chairs and benches) which was in sharp contrast to the collision-enabled ships parked in the various hangers. I don't know if there was one reason or another, or if he simply forgot to tag those models before compiling. There are various and confusing doors placed in the level. One area has Push/Pull enabled doors, but another section/hallway has two doors both linked to the same toggle. Little confusing when you are trying to make it through the hallway quickly. Despite its simplicity, the hallways and rooms had just enough rooms that I think a healthy smattering of weapon placement would actually improved it quite a bit. I would hope to see a future version with some sprite effects (sparks/flames), some moving conveyor belts, and some correctly aligned textures. Keep batting! -Sared Overall rating: five out of ten tacos.
Not gonna copypasta....no....not gonna....must...resist.... This is a re-edit/re-release of starwarsobsessedfan's 'Abandoned Old Republic Factory', his first released map. It's a usual
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