expect a) A weird name, and b) a well-made map. Okay, on that note I have no idea why this map was named Mustard, as its more grey than well, mustardy. Still, I think GothicX is known for his odd map names, oh and his mapping skills of course. I did get the feeling he was being quite conservative with his abilities in this map, probably due to the contest restrictions and his year-absence from mapping. I guess I'll start with the music. It instantly reminded me of a UT-style track, and the level design certainly seemed like UT2004. Also, it is definitely a guns map - too small for any large-scale battles, but for a few friends duking out it seems an ideal map, as it has very nice height variation as well as ground space for jumping around and showing off your cool JK3 skills. Of course, I have no JK3 skills so I could only look at it. :) I did find a bug though! Underwater, the gun spawn isn't on the floor and is kinda floating.. and looks a little wierd. The water itself is okay - better than JK3 defaults, but I think I'm too used to HL2 water :) Aside from that though, and the general lack of color in the map, it's a fun play. I liked the skybox as well - I think I'd have chosen a different glass texture however. Seems a little off from the feel of the rest of the map. Heh, I'm not complaining though. Just promise you'll make some more maps :) Oh, and I don't buy that bot support excuse in the readme - for me, any bot support is better than none! *slapped wrists* New Textures: Yes New Sounds: Yes Bot Support: No ~Szico VII~
W00t! GothicX is back.. after a year apparently. Seemed longer :( I don't know how many of you know him but I consider him one of my mentors, even if he doesn't ;) So whenever you get a GothicX map,
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