textures, so it would seem. Or at least, not all of them. Case in point, the ambience of the vision is ruined by misplaced textures. Honestly, from the look of the screenshots, I don\'t think we were missing too terribly much. I must caution dueling hordes, however, that it would be unwise to wander too far from the Magical Triangle in the center, for a fate worse than death awaits you: A mysterious fall to your death, without falling =_=. After that particular missing texture, everything else in the center looks great. The Tri-Force is clean and shiny, the grass is pleasant and mystical. It\'s just that blackness that is needed to complete the effect. Fix that immediately, and I think you\'ll earn malevolent praise for your work, simple as it may be.[/quote]It\'s been a bit longer than expected (with us partly to blame) but here we have a fix and update to the Link\'s Vision map. All missing textures have been added, and while you will still find death an unsuspecting step away, you [i]will[/i] fall this time. Naturally because the background is black you won\'t see it coming though... cruel, if you ask me... but hey, Darwin\'s Law... :p Overall a cool map -- maybe a little small for a real FFA -- and with that fall you\'ve got ample peril waiting for you, especially since you can\'t see it! I\'m really liking the ambiance of the tri-force, floating up there... it looks really [i]awesome[/i] if you ask me. [b]Bot Support[/b]: Yes [b]New Textures[/b]: Yes [b]New Models[/b]: No [b]New Music[/b]: Yes ~Inyri
[quote]Now then, today we look at a Legend of Zelda map. Apparently it\'s a vision of the Tri-force that was seen in the Princess of the Twilight assortment game. Unfortunately, Link dreams without
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