Sometimes a mod comes along that just really enhances the game. One of them was the one by Slice \'n Dice. This Ninja mod reminds me of that one, but it is still unique. I must warn you that this
As useless as Startup Screens seem to be, it\'s always nice to see a good one come along. And this is an example of a decent one. A lot has changed here - it\'s not just a picture of Darth Maul and
Two of the biggest additions to Jedi Academy have to be Dual Lightsabers and the Saber Staff. For most, this was enough to satisfy players, but for some, they wanted more. Something more powerful.
We all love JA for its high level of moddability (even if Raven did screw up a few things! ...ladders in MP...*COUGH*). Originally when we talked about modders we all thought of coders getting to
JA allows you to very easily mod its menus, in previous games you had to know C++ to edit menus to add new stuff or to modify the layout of menus but thanks to JA\'s approach, it\'s simply a case of
Weapon mods that change the effects of a weapon are always fun to review. When you play the same game over and over, it\'s always nice to spice it up a little by changing the effects. |_|n1+_Z3r0
My review of the first version of this mod: [quote]The Last Hope is a multiplayer mod that really adds a lot to the game. If you\'re looking to make more of your MP game, you might wanna take a
Finally! Yes, finally Hydroball finds its way to JA! Hydroball was a popular mod made for JK2. Not many maps were made, but it was a fun mod and the maps were fine. It was all about the game, not the
This guys first mod, in the readme he says go easy on him, so I will :) So what does this mod do? Well according to the readme it increases the item pick-up values for ammo and shields, so if you
It\'s a bit difficult to really test a multiplayer mod when there aren\'t servers out there running the mod because it isn\'t on the site yet, y\'know? And since I test these mods alone, all I can