Liked the Double Helix saber, but were disappointed with the slightly weird bugs (such as one of the lightsaber blades sticking out of the players crotch…ouch.)? Well LukeSkillz has now fixed those
This is a very simple file. It changes the blaster rifle, pistol and repeater gunshots to green instead of red. Personally, I have always liked green lasers better. There is one bug with this
Here we have a cool little mod that brings a piece of good old JK2 into JKA. Remember the saber blade cursor from JK2? Well now thanks to this mod, you can also have them in JKA, and in different
Black Lightsaber blades… something that I think has a certain mystique about it. Probably because of their complete physical impossibility (presuming of course that lightsaber’s are possible in the
[b]IT BURNS, IT BURNS![/b] Here we have a new HUD mod, and as I am sure you have managed to guess from the above, this is one fiery mod, quite literally! This simple but effective HUD mod changes
Wow, this is a really interesting idea! I had never even thought of the possibility of actually modding the player shadow, but apparently you can, and thankfully someone has given it a go! This
HUD mods are something that us reviewers at JK3files don't get very often; unique HUD mods are even rarer, and many people who attempt HUD mods usually just end up keep the same quarter-circle shape
Whilst it is understandable for an older game that the character animations and such wont be as lifelike as the super-uber-motion-capture animations that today’s games have, it is still surprising
Here we have a small mod entitled ‘Sith Academy’ which unlike what you might be thinking at first glance, is not a map of any kind, but rather a mod which changes many of the NPC’s in the Single
Well, well. It's been quiet around these parts, or is that just me? Hmm. Here we have a HUD modification which changes very little about the actual HUD. Basically, the author took the two HUD's