Rawr! I've finally managed to pull myself away from my newest game to get this a file done. This one is a mini-mod that allows you to throw your staff in Jedi Academy, and changes the stance to
Shadows... One of the many things Jedi Academy shouldn\'t be too proud of. The simple shadows were just blobs, and volumetric... well, let\'s not get into how bad that looked. So this mini-mod
Those of us who have played Star Wars Republic Commando will immediately recognize the source of this HUD. It is the ever-nifty HUD from the game Republic Commando, complete with all the parts I can
Well, I... uh... don't really know how much I can say about this. It's just Alora added to the species select screen. How much can you say about that? There's a catch, though. Expect fudge ups on
I am back from my couple day long leave of absence... Mostly schoolwork has taken up my soul, it is a horrid thing. But I have returned. For now... And here we have this nice little HUD for Jk3.
Now I have for you all an update to the JK2 Animations. Again, since not much has really changed, I\'ll quote the previous review and list the changes: [quote]Who here likes the old idle, walking,
Y\'know how the shield dispenser glows green and the ammo dispenser glows orange? Well this author wasn\'t satisfied with those colors, apparently. Now the shield dispenser is blue and the ammo
Who here likes the old idle, walking, and running stances from JK2 better than the ones in JK3? I know I personally do. The file I have here is a mod to change the idle, walking, and running stances
So I went to the inbox to grab a file, and saw this file, and though "Oh, another HUD mod, might as well grab it since I did the rest recently." When I did, I was not expecting to be surprised, but
Whoo, finally! For the first time in a couple of days now I have some free time! That being said, I have for everybody a new HUD, supposedly industrial themed. I call it supposedly because when I