If I remember correctly, it was over a year ago that ForceMod II for JK2 was released. It was an incredible success with many players! Azymn attempts to create that same success for Jedi
If I remember correctly, it was over a year ago that ForceMod II for JK2 was released. It was an incredible success with many players! Azymn attempts to create that same success for Jedi
I didn\'t have all the models that this pack requires, nor do I have the time to check if every one works. Maybe in a perfect world ;) Anyways, this adds bot files to add the models... I think.. and
This is an instagib mod by alexx860. It removes all weapons except for the Tenloss Disruptor and sets the damage done by the weapon to instantly lethal. Not even Force powers can help. "Force? Farce
This is version 2.7.0 of the xMod 2 server mod by the xMod Dev Team. This zip contains both the Linux and the WIN32 versions in one, apparently. Since this in the latest in a series of submissions,
Have we ever seen a mod like this before? It\'s strictly a force mod. This mod will make it so both sides (dark and light) of force are combinable, force regen is increased, and there are now 13
Pyra quotes! wootini [quote]The most noticeable change with the 1.8 release is the fact both the Linux and Windows versions are now in the same zip file making it far easier to post them and
Pyra quotes! wootini [quote]The most noticeable change with the 1.8 release is the fact both the Linux and Windows versions are now in the same zip file making it far easier to post them and
My review of the first version of this great mod: [quote]It\'s a bit difficult to really test a multiplayer mod when there aren\'t servers out there running the mod because it isn\'t on the site
My review of the first version of this great mod: [quote]It\'s a bit difficult to really test a multiplayer mod when there aren\'t servers out there running the mod because it isn\'t on the site