made of mercury (or some other gooey monochrome-colored substance). For the most part it produces an interesting effect, but the lack of a shader lets this down a little. For a future version, I\'d add an envmap shader, and some... type... of... shader... that would adjust the texture in a fluid manner when rendered in-game. I know there\'s a word for that, it just isn\'t springing to mind right now. =/ On the plus side, extras have been included in the form of bot and NPC profiles, and this will not overwrite the base Jedi textures, which is good. This is a good try and something \"fresh\", and while it is an interesting - and decent - result, there are just a few things lacking, mainly shaders to give a metallic and fluid effect. Add those to complete the illusion, and you got a winning formula for something unique. ~ Kouen [b]Bot Profiles:[/b] Yes [b]NPC Profiles:[/b] Yes [b]Custom Sounds:[/b] No [b]Team Colors:[/b] No
Ah, the joys of applying Photoshop\'s artistic filters to a file. But \"Chromium\"? Mercury, more like. Yep. That\'s what we have here. Essentiallly a desaturated Jedi, filtered to look like he\'s
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