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<JAM>
m1-palinka


HL-HEV
hl-hev


Django

Добавил: The DSystem
2006-09-18 00:09:00
6 просмотров
the outfit is entirely wrong. Secondly, Dante doesn\'t have a large cut across his face. Thirdly, the face is pretty off - you\'d think that\'d be a model error, but skinners have been able to fully transform faces in the past. The hairstyle is completely off, too. On the skin\'s own merits, it\'s not too shabby. There are very noticable things which were ill-informed, such as the way the outfit divides neatly in half turning into to different colors. There\'s also an alpha problem which made several body parts seem transparent when I disabled OpenGL extensions, and I know that\'s not supposed to happen, so I assume it\'s a shader problem. The alpha channelling on the hair is a shoddy job, and I\'m having a hard time figuring out which parts were skinned and which parts were frankensteined, to be honest. Still, if this end result interests you, you know where the link is. Just don\'t judge entirely by the screenshot - ModView has a lot of problems which don\'t occur in-game. ~ Kouen [b]Bot Support:[/b] No [b]NPC Support:[/b] No [b]Custom Soundset:[/b] Partial
OK, now this one got a \"What the moo?\" from me. If it\'s supposed to be Dante from Devil May Cry 2, why is it called Django? Anyway, I\'m going to first dive on the skin\'s accuracy. Firstly,
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