This is a hectic map because both bases are in visual range and only one entrance to center by land. It will be a race to make it first but there are also couple of other ways in..
TITLE = AMP_DAGNABITT OBJECTIVE FOR ME IN MAKING THIS MAP BETTER MONITORING OF PLAYER INCREASING VEHICLE MOVEMENT IN A COMPLEX SET OF ROADWAYS WITH PLAYER MONITORING DECREASE THE PLAYER ABILITY TO MEMORIZE MAP MOVEMENT(MOST ACTION SHOULD HAVE
Explosive Chase Quadrilogy __________________________ Wow, finally finished! 7 months after the first release of part 1 and part 2 of the Explosive Chase Trilogy, I am finally done with the last parts. Yes, you read correctly “parts” as in
This tunnel map there are radios to blow up to get the walls to drop and targets to blow as well you will run in to tunnels that will end and then you will have to back track to fine the other tunnels that will let you go on get to all of the command
*A beautiful modern city with skyscrapers, street light, decorative trees -> anything. *Most of the rooftops can be entered and they have been decorated so if you climb on one of those buildings you aren´t gonna be seen so easily. *Both of the team
From the SBT Crew: NOV.2005 Any feedback can be directed to www.thetrio.net/SBT (when boards work lol) or email: jwhitley4@cox.net (Bigroc's) sbt_crunchyfrog@hotmail.com (Crunchyfrog) terry_mcd_pm@hotmail.com (Shadowmaster) UPDATE: temp f