Ok , I'm going to take a stab in the dark here and say this mod changes the Dialog for KOTOR to German/Deutsche. Since I dont speak either of these languages I have no idea if this has been done
Here with have some new armour for everyone to play with. These armours allow the user to use force powers without any hindrance that is normally associated with the regular ingame armour. The best
iLike_Speed gives us his first ever mod update with his third mod release. This is for his original release of the Any Spell Mod he released last month for the original [i]Knights of the Old
JcoolZombie returns yet again with another mod for the original [i]Knights of the Old Republic[/i] game. This time it’s a launcher. We went launcher crazy at one point last month when at one point
Mono Giganto makes his FileFront debut with this mod release. This idea is defiantly been inspired by KOTOR II: TSL where you can use T3-M4 as a workbench. Personally, I feel that this adds depth
iLike_Speed returns with his second mod sent to us and another mod focusing on Force Powers for the original [i]Knights of the Old Republic[/i] game. I really like the idea behind this mod as many
I always had some unanswered questions about Juhani. First of all, where did she get that red lightsaber? Sure she went to the darkside, I don't recall seeing a workbench in the grove! Secondly, if
Ever thought that being the male version of your PC in the original [i]Knights of the Old Republic[/i] game had all the fun? The fun part being that you had a romance with Bastila. In today’s
Well now this is a site for sore eyes, Shem the manager of this wonderful site has submitted to me a great looking mod that he should be very proud of. So have any of you guys lately ever though that
You know when I first started playing KotOR I and TSL I was not to impressed with everything in the game but I soon came to like it... a lot... a [b]whole[/b] lot. Now even if you were trying to I